Showing posts with label Writing. Show all posts
Showing posts with label Writing. Show all posts

Saturday, May 6, 2017

The weight of writing



When we watch TV or a movie. When you read a book. What parts are most gripping? Is the death of a character? The unity of the love interests? An unexpected reunion of rivals?

These are plot points. Almost formulation in most current Hollywood cinema story telling. Weight however is the importance of each critical plot point, usually surreptitiously foretold at an earlier point and expressed while it is currently happening.

It's the reason why you can watch one movie, see a character die and feel shocked but not emotionally invested. Most likely it's because the characters death was presented as a plot point and not an organic tragedy with real story weight impact.

It's the reason why so many fights or altercations in movies, TV, stories. Seem cool but ultimately feel hollow. The weight behind the conflict and the actual weight during the conflict need to be fully expressed to allow the viewer additional insight into the characters and the impact of the conflict at hand.

In Beta Earth, I work hard to detail every fight scene, romance, death to ensure it's not just fluff, a plot point checklist. It's a learning session and dissected by nuances to give you further insight into the world and its workings.

It many ways, stories should not be written/shown plot point to plot point in checklist fashion. They should be structured towards the weight points. Reader's should be led from one weight point to the next.


Saturday, November 21, 2009

Edits Edits Edits

2 to 4 weeks turns to 4 to 8 weeks turns to 8 to 12 weeks.

Lot of changes but it is all worth it. This process is a great experience and writing this book has challenged a lot of my preconceptions.

I choose a different style of writing, more active than normal. I wanted to keep up the tempo of the book. This could either be a good thing or a bad thing because definite breaks are not apparent. Which may mean it will be hard to put down.

I am feeling really good about the dialogue and the events in the book. I am very excited to show you all the final product.

Looks like late winter early spring, will be the release date (hopefully); if you’re in a cold location like me you can snuggle up to this book on those winter days.

Friday, August 28, 2009

Technical stuff

Um so like I said this story was started back when I was 16 so, here are all the works associated.

Beta Earth: 4 Days (Status: Treatment done this is the absolute first story),
Beta Earth: Children of Paradise (Status: This story hasn't been fully developed yet but it's the childhood story of Lana and the mysterious young man know only as XR),
Beta Earth: Zero Hour (Status: Treatment done story of Rena, Kamon, and Cage),
Beta Earth: Between Worlds (Status: The book that is going to be released yay),
Beta Earth: Awakening (Status: Full Script of this takes place directly after Between Worlds),
Beta Earth: Residual Effects (Status: Another Full Script),
Beta Earth: Lost Paradise (Status: Script not completed yet wraps up the story).

Phew. Or as the youth would type (zomg).

Of course this isn't the only project I've worked on but it's definitely the funnest by far.

My other projects are mostly dramas with heavy comedy... ill make a blog for them soon enough.

What does it take? 1 to 2 hours of writing a night sometimes up to 8 on the weekend if I hermit it up.

Movie Magic (Thanks Polino)!
MS Word
Lot of patience
and fingers help although not required.

My favorite parts to write.
Dialogue by far!!!

I love it when the world comes alive around me... When you read this story it's not what I'm thinking, it's what's actually happening and I am just viewing it. Think of me as your mediator between worlds.

The most difficult parts to write.
Action scenes

Don't get me wrong, they are my favorite to imagine, actually whole characters are designed around how they fight. It play a very important role in defining style and persona. That being said, it is difficult trying to describe even detail and nuance of the battle without having the reader (modern day reader) be bogged down.

Sometimes in combat slight differences make the win, sometimes a fight can be won before anyone makes a move. If both characters are experienced enough they can assess their opponent and conclude a battle before it starts. These are the things I hope to display even if it's in a slightly condensed form.

Can't the future be peaceful?
Hell no!

Actually I do envision the future as peaceful, old conflicts do wear thin and this world is becoming smaller and smaller and we are connecting on a whole new level as people.

That being said, there will always be something to fight about. In times of chaos people will fight for order in times of order people will search for chaos.

It's all about progress and how we can't seem to live without having it.

Personally even though I don't like conflict on a large scale (like war), I can see how conflict makes us better. We all need challenges to grow no matter how big or small.

What is (soft) Softcore Sci-Fi?
http://en.wikipedia.org/wiki/Soft_science_fiction

Read it lol.

No I do like science fiction but for this saga I wanted to focus more on the mystery of the characters and their affiliations.

Thanks for reading more to come later.

JR